The hyperlinked paper

This paper introduces you to a theory in which I imply that different interfaces have different types of authority over the information that they supply its visitor with. As an experiment I hyperlinked the theory using several social media platforms. This shows the dynamic between different interfaces. The experience of the hyperlink is different with each user. This … Continue reading The hyperlinked paper

Introduction to theory and further posts

My fascination for the machinations pertaining the relevance of identification with information, is at the heart of the archive you are about to explore. The following blog posts (visually) investigate how design plays an authoritative role on informative websites. The archive concentrates mainly on news websites' design and the device you are using to access it, … Continue reading Introduction to theory and further posts

1. The interpretation of content within the remediated space

Mankind’s history has always been influenced by knowledge. The amount of information available for a human to comprehend defines the choices that are to be made. We are now in an era where information surplus plays a vital role in society. Current algorithms that make use of big data underpin the scarcity of knowledge and … Continue reading 1. The interpretation of content within the remediated space

1.3 Functional interactivity

The earlier described online reading protocol requires a reconceptualization of online information design. This design is applied to deliver information in order to guide the interpretation and ‘’enhance our understanding of the non-statically aspects of the past, present or future’’ (Katz 2012). When realising information design for a specific purpose, literacies are used to deliberately … Continue reading 1.3 Functional interactivity

1.4 Navigational interactivity

The web is a heterogeneous space, but considering its physical limitation (the earlier discussed algorithm and the act of sharing) the web still constrains users in getting the information they want. It is a medium that offers ‘’random access’’, with no beginning or end (Bolter and Grusin 2000), meaning that the algorithm provides different ‘beginnings’ … Continue reading 1.4 Navigational interactivity

The online medium – Conclusion

As a result these three types of interactivities (adaptive, functional and navigational) we underestimate how our (pursued) social identity affects our choices and actions. This will have a very real impact on the world in which we exist. To view this from a designers perspective: through all the choices which are made in design the information … Continue reading The online medium – Conclusion

2.1 Analogue interfaces vs. digital interfaces of news media

The time we spend on reading news sources, especially newspapers, has steadily fallen in the past decade (Dimmick, Chen, & Li, 2009). This is partly due to the fact that an average newspaper reader gains his or her information from several other sources, especially the web. The internet has vastly changed the accessibility of information … Continue reading 2.1 Analogue interfaces vs. digital interfaces of news media

2.2 Masquerading as the authoritative truth

One of the problems that causes the growth of misinformation and the possibilities for creating fake news is the fluctuating character and quality of online news. The user of the news medium has become their own personal ‘gatekeeper’. Besides that, the internet enables the distribution of news to be continually changing. This means that, depending … Continue reading 2.2 Masquerading as the authoritative truth

2.4 The design of Dis-, Mis- and Fake information

Information has power and meaning, but uniformity in the design of this information, both in shape and medium, complicates our ability to compare. Most fake news is designed on the basis of the idea that the user will not be overly critical regarding the validity of its contents. Although the form in which the ''news'' is … Continue reading 2.4 The design of Dis-, Mis- and Fake information


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